Event Sign-Up

Below are the events that are currently available for sign up.

Most events require one or more Event Credits to sign up. Click on the event you would like to play in. You will be prompted for Event Credit purchase.

Event Credits are $6 each. A $4 discount is given if you buy credits in multiples of 4.

Unused Event Credits expire after 1 year.

Plans changed? Un-enrolling is as easy as enrolling. Just click on your enrollment and remove yourself. Your event credit will be returned to your account. You can un-enroll up until midnight the night before the event.

So that Event Runners have time to prepare for events, enrollment is locked at midnight the night before an event. No refunds will be made if you are unable to make it to the event.

The Tempter
For Levels 5-10

The Tempter For Levels 5-10
D&D Adventurers League

Monday, November 18, 6:00 PM to 11:00 PM

Credits Spent on this Event will be applied as In-Store Credit

Randy continues his foray into Ravenloft. The people of Orașnou are desperate. The village is on the brink of starvation and has little chance of surviving the harsh winter. Even if they had enough food and supplies, Lord Strahd’s taxes are due, and the ruler of Barovia does not accept excuses as payment. The Burgomaster and others in the village have recently learned of a wealthy estate that might have enough resources to solve both of Orașnou’s problems. It is a temptation he cannot afford to resist or can he?

The Artifact
For levels 5-10

The Artifact For levels 5-10
D&D Adventurers League

Wednesday, November 20, 6:00 PM to 11:00 PM

Credits spent on this event will earn In-Store Credit

Randy will be continuing your descent into Ravenloft. An expedition to the Amber Temple reveals another major minion of the enemy and uncovers a secret weapon that may help defeat them. for levels 5-10

1-02 The Mosquito Witch
For levels 1-4 2E

1-02 The Mosquito Witch For levels 1-4 2E
Pathfinder Society

Friday, November 22, 7:15 PM to 11:00 PM

Credits spent on this event will earn In-Store Credit

Andrew will be taking you for another wild second edition ride. Decades ago, witnesses reported a fearsome cryptid outside of the quiet River Kingdoms town of Shimmerford. Dubbed the Mosquito Witch, it was rarely seen since and quickly became a beloved local legend that the town celebrates and promotes to attract visitors. But when recent attacks began savaging livestock and townsfolk alike, many have started believing the Mosquito Witch was real all along. The PCs travel to Shimmerford to unravel the cryptid mystery, but might they just become the witch's next victim?

The Disappeared 
For Levels 1-4
After Hours Games are 21+ Only

The Disappeared For Levels 1-4 After Hours Games are 21+ Only
Pathfinder Society

Saturday, November 23, 11:15 PM to 3:45 AM

Credits spent on this event will earn In-Store Credit

A powerful ally of the Pathfinder Society has disappeared, and no one but the Pathfinders even remembers that she ever existed. Can the PCs discover the fate of their missing associate, or will all memory of her be erased completely from history?

The Shear A one off adventure. For levels 1-2
After hours games are 21+

The Shear A one off adventure. For levels 1-2 After hours games are 21+
D&D Adventurers League

Saturday, November 23, 11:15 PM to 3:45 AM

Credits spent on this game will earn in store credit.

Jerry will be running this fun games for you. In this 2-3 hour adventure for 1st or 2nd level characters, the sheep of the Button farmstead have gone feral. Sporting glowing red eyes and a taste for flesh, the Button sheep pose a threat to their former owners and the characters alike!

...That's the whole description. Vaguely inspired by the black comedy horror films Black Sheep and Dog Soldiers.

Way of the Kirin
For Levels 3-7

Way of the Kirin For Levels 3-7
Pathfinder Society

Sunday, November 24, 11:45 AM to 3:45 PM

credits Spent on this event will earn IN-Store Credit

Jason will be running a thrilling game that will put you to the test On the eastern continent of Tian Xia, the Pathfinder Society remains a small player in the greater political landscape, but Amara Li, head of the Lantern Lodge in the teeming city of Goka, has plans to change that. In order to secure the Pathfinder Society's place as an influential organization on the far side of the world from the Grand Lodge in Absalom, she must orchestrate an alliance with the mysterious Way of the Kirin. But the longtime rival of the Pathfinder Society, the Aspis Consortium, has plans to form an alliance of its own, and if the consortium succeeds, the Pathfinder Society's hopes of cementing their place in the Dragon Empires could be dashed forever.

The DonJon
A Ravenloft adventure for levels 5-10

The DonJon A Ravenloft adventure for levels 5-10
D&D Adventurers League

Monday, November 25, 6:00 PM to 11:00 PM

Credits spent on this event earn in-store credit

Randy Continues your descent into Ravenloft. The village of Orașnou is panicked when a group of Bloodhand orcs appear at the edge of the woods. They bring news and an unusual request that reveals a new foe.

Defiance in Phlan pt 2
For Level 1-4

Defiance in Phlan pt 2 For Level 1-4
D&D Adventurers League

Wednesday, December 4, 6:00 PM to 11:00 PM

Credits spent on this event will earn In-Store Credit

Ryan will be running the second Part of this adventure for anyone wanting to finish it out.